Computers

Fundamentals of Python: First Programs

Fundamentals of Python: First Programs

Author: Kenneth A. Lambert

Publisher: Cengage Learning

ISBN: 133756009X

Category: Computers

Page: 50

View: 463

Master today's required computer science topics while preparing for further study with Lambert's FUNDAMENTALS OF PYTHON: FIRST PROGRAMS. This book's easygoing approach is ideal for readers with any type of background. The approach starts with simple algorithmic code and then scales into working with functions, objects, and classes as the problems become more complex and require new abstraction mechanisms. Rather than working only with numeric or text-based applications like other introductions, this edition presents graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and to provide open source frameworks for easy image processing and GUI application development. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Computers

Fundamentals of Python: First Programs

Fundamentals of Python: First Programs

Author: Kenneth A. Lambert

Publisher: Cengage Learning

ISBN: 9781337671019

Category: Computers

Page: 50

View: 888

Master today's required computer science topics while preparing for further study with Lambert's FUNDAMENTALS OF PYTHON: FIRST PROGRAMS. This book's easygoing approach is ideal for readers with any type of background. The approach starts with simple algorithmic code and then scales into working with functions, objects, and classes as the problems become more complex and require new abstraction mechanisms. Rather than working only with numeric or text-based applications like other introductions, this edition presents graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and to provide open source frameworks for easy image processing and GUI application development. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Python (Computer program language)

Fundamentals of Python

Fundamentals of Python

Author: Kenneth Alfred Lambert

Publisher: Cengage Learning

ISBN: 053874278X

Category: Python (Computer program language)

Page: 915

View: 738

In FUNDAMENTALS OF PYTHON: FROM FIRST PROGRAMS THROUGH DATA STRUCTURES, International Edition Washington and Lee University professor Kenneth A. Lambert presents all of the important topics in CS1 and CS2 in one volume. This economical format provides instructors with a consistent approach to teaching introductory programming and data structures over a standard two-term course sequence. The book uses the Python programming language, which is both easy to learn for beginners and scales well to advanced applications.

Fundamentals of Python

Fundamentals of Python

Author:

Publisher:

ISBN: 1337955817

Category:

Page:

View: 193

Computers

Fundamentals of Python: Data Structures

Fundamentals of Python: Data Structures

Author: Kenneth Lambert

Publisher: Cengage Learning

ISBN: 9780357380888

Category: Computers

Page: 448

View: 821

Whether you are a computer programming student, hobbyist or professional, Lambert's FUNDAMENTALS OF PYTHONTM: DATA STRUCTURES, 2E offers the perfect introduction to object-oriented design and data structures using the popular PythonTM programming language. The level of instruction is ideal for readers with at least one semester of programming experience in an object-oriented language, such as Java, C++ or PythonTM. Step-by-step explanations and focused exercises clearly address the design of collection classes with polymorphism and inheritance and multiple implementations of collection interfaces. This edition also covers the analysis of the space/time tradeoffs of different collection implementations and, specifically, array-based implementations and link-based implementations. You learn to work with collections, including sets, lists, stacks, queues, trees, dictionaries and graphs. Prepare for success with FUNDAMENTALS OF PYTHONTM: DATA STRUCTURES, 2E. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Fundamentals of Python + Mindtap Computing, 1-term, 6 Month Printed Access Card for Lambert's Fundamentals of Python - First Programs, 2nd Ed

Fundamentals of Python + Mindtap Computing, 1-term, 6 Month Printed Access Card for Lambert's Fundamentals of Python - First Programs, 2nd Ed

Author: Kenneth A. Lambert

Publisher:

ISBN: 1337597384

Category:

Page:

View: 946

Students save money when purchasing bundled products. This bundle contains Fundamentals of Python: First Programs, 2nd Edition, and access to MindTap Computing First Programs for 1 term (6 months) via printed access card. With a single login for MindTap, you can connect with your instructor, organize coursework, and have access to a range of study tools, including e-book and apps all in one place! Manage your time and workload without the hassle of heavy books: the MindTap Reader keeps all your notes together, lets you print the material, and will even read text out loud.
Computers

Fundamentals of Python: From First Programs through Data Structures

Fundamentals of Python: From First Programs through Data Structures

Author: Kenneth A. Lambert

Publisher: Cengage Learning

ISBN: 1423902181

Category: Computers

Page: 872

View: 903

In FUNDAMENTALS OF PYTHON: FROM FIRST PROGRAMS THROUGH DATA STRUCTURES, Washington and Lee University professor Kenneth A. Lambert presents all of the important topics in CS1 and CS2 in one volume. This economical format provides instructors with a consistent approach to teaching introductory programming and data structures over a standard two-term course sequence. The book uses the Python programming language, which is both easy to learn for beginners and scales well to advanced applications. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Neuronale Netze Selbst Programmieren

Neuronale Netze Selbst Programmieren

Author: Tariq Rashid

Publisher:

ISBN: 1492064041

Category:

Page: 232

View: 886

Neuronale Netze sind Schlüsselelemente des Deep Learning und der Künstlichen Intelligenz, die heute zu Erstaunlichem in der Lage sind. Dennoch verstehen nur wenige, wie Neuronale Netze tatsächlich funktionieren. Dieses Buch nimmt Sie mit auf eine unterhaltsame Reise, die mit ganz einfachen Ideen beginnt und Ihnen Schritt für Schritt zeigt, wie Neuronale Netze arbeiten. Dafür brauchen Sie keine tieferen Mathematik-Kenntnisse, denn alle mathematischen Konzepte werden behutsam und mit vielen Illustrationen erläutert. Dann geht es in die Praxis: Sie programmieren Ihr eigenes Neuronales Netz mit Python und bringen ihm bei, handgeschriebene Zahlen zu erkennen, bis es eine Performance wie ein professionell entwickeltes Netz erreicht. Zum Schluss lassen Sie das Netz noch auf einem Raspberry Pi Zero laufen. - Tariq Rashid hat eine besondere Fähigkeit, schwierige Konzepte verständlich zu erklären, dadurch werden Neuronale Netze für jeden Interessierten zugänglich und praktisch nachvollziehbar.

Fundamentals of Python

Fundamentals of Python

Author: Kenneth A. Lambert

Publisher:

ISBN: 1337699349

Category:

Page:

View: 737

Master today's required computer science topics while preparing for further study with Lambert's FUNDAMENTALS OF PYTHON: FIRST PROGRAMS. This book's easygoing approach is ideal, no matter what your background. The approach starts with simple algorithmic code and then scales into working with functions, objects, and classes as the problems become more complex and require new abstraction mechanisms. Rather than working only with numeric or text-based applications like other introductory texts, this edition presents graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and to provide open source frameworks for easy image processing and GUI application development.
Computers

A PROGRESSIVE TUTORIAL TO DATABASE PROGRAMMING WITH PYTHON GUI AND POSTGRESQL

A PROGRESSIVE TUTORIAL TO DATABASE PROGRAMMING WITH PYTHON GUI AND POSTGRESQL

Author: Vivian Siahaan

Publisher: SPARTA PUBLISHING

ISBN:

Category: Computers

Page: 537

View: 677

In this book, you will create two desktop applications using Python GUI and PostgreSQL. This book is a Python/PostgreSQL version of the Python/MySQL book which was written by the author. What underlies the writing of this book is the growing popularity of the PostgreSQL database server lately and more and more programmers migrating from MySQL to PostgreSQL. In this book, you will learn to build a school database project, step by step. A number of widgets from PyQt will be used for the user interface. In the first and second chapter, you will get introduction of postgresql. And then, you will learn querying data from the postgresql using Python including establishing a database connection, creating a statement object, executing the query, processing the resultset object, querying data using a statement that returns multiple rows, querying data using a statement that has parameters, inserting data into a table using Python, updating data in postgresql database using Python, calling postgresql stored function using Python, deleting data from a postgresql table using Python, and postgresql Python transaction. In the fourth chapter, you will study: Creating the initial three table in the School database project: Teacher table, Class table, and Subject table; Creating database configuration files; Creating a Python GUI for viewing and navigating the contents of each table. Creating a Python GUI for inserting and editing tables; and Creating a Python GUI to merge and query the three tables. In chapter five, you will learn: Creating the main form to connect all forms; Creating a project that will add three more tables to the school database: the Student table, the Parent table, and the Tuition table; Creating a Python GUI to view and navigate the contents of each table; Creating a Python GUI for editing, inserting, and deleting records in each table; Create a Python GUI to merge and query the three tables and all six tables. In chapter six, you will create dan configure PotgreSQL database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter seven, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have a VARCHAR data type (200). You will also create GUI to display, edit, insert, and delete for this table. In chapter eight, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In chapter nine, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables as well.
Computers

A Walkthrough, Database-Driven Programming with Python GUI for Pragmatic Programmers

A Walkthrough, Database-Driven Programming with Python GUI for Pragmatic Programmers

Author: Vivian Siahaan

Publisher: BALIGE Publishing

ISBN:

Category: Computers

Page: 542

View: 535

This book covers how to implement SQLite and SQL Server driven programming with Python GUI. Deliberately designed for various levels of programming skill, this book is suitable for students, engineers, and even researchers in various disciplines. There is no need for advanced programming experience, and school-level programming skills are needed. In the first chapter, you will learn to use several widgets in PyQt5: Display a welcome message; Use the Radio Button widget; Grouping radio buttons; Displays options in the form of a check box; and Display two groups of check boxes. In chapter two, you will learn to use the following topics: Using Signal / Slot Editor; Copy and place text from one Line Edit widget to another; Convert data types and make a simple calculator; Use the Spin Box widget; Use scrollbars and sliders; Using the Widget List; Select a number of list items from one Widget List and display them on another Widget List widget; Add items to the Widget List; Perform operations on the Widget List; Use the Combo Box widget; Displays data selected by the user from the Calendar Widget; Creating a hotel reservation application; and Display tabular data using Table Widgets. In chapter three, you will learn: How to create the initial three tables project in the School database: Teacher, Class, and Subject tables; How to create database configuration files; How to create a Python GUI for inserting and editing tables; How to create a Python GUI to join and query the three tables. In chapter four, you will learn how to: Create a main form to connect all forms; Create a project will add three more tables to the school database: Student, Parent, and Tuition tables; Create a Python GUI for inserting and editing tables; Create a Python GUI to join and query over the three tables. In chapter five, you will join the six classes, Teacher, TClass, Subject, Student, Parent, and Tuition and make queries over those tables. In chapter six, you will create dan configure database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter seven, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have VARBINARY(MAX) data type. You will also create GUI to display, edit, insert, and delete for this table. In chapter eight, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In the last chapter, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables as well.